Operation Siren

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Operation Siren is a late-mid game to end game area. Beginners can ignore it. The lowest levels of opponents are mid-60s, and it scales up from there. When you first start OpSci, you will start with two fleets, but very quickly, that changes to four fleets -- and unless you're way overpowered, you're going to need them. Maps are larger than the main campaign maps, and you do not heal after you clear a map the way you do in the main campaign. See the section on healing.

Why Bother

Operation Siren is where you get many of the drops needed for the Gear Lab, and the Gear Lab is how you make the top gear you'll want for your ships.

Operation Siren is also how you advance your META ships. Many of the META ships aren't very good, but there are a few that become part of the, well, meta. For instances, the top PVP / Exercise fleets currently rely on Jintsuu Meta. And some of the Meta ships have amazing art. I really like Foch Meta, even though she's not rated very highly.

You also gain free XP for your ships. Not all encounters give XP, and the amount you get is low compared to what you get from main campaign content, but it doesn't consume oil or damage morale. So you can do a lot of OpSi events when you're low on oil.

There's a daily quest to complete one Operation Siren zone.

Healing

In OpSci, you do not heal after clearing a map. Instead, you have two other ways to heal:

  • You can use Emergency Repair Packs you receive for completing goals
  • While in a port city, you can heal your entire fleet, but it comes at a cost, and that cost is high if you haven't waited several hours.

For these reasons, you will want to bring fleets that can handle the content. In short, be overpowered. Some people will also tell you to put a repair ship in your fleets; others feel that is a waste. The author uses a healer in the mob fleet but not the boss fleets.

Explorable Zones

Explorable zones can have a corruption level, and the corruption level indicates the level of the mobs:

Corruption Level Mob Level Entry Cost (In Action Points) Enemy Boss Fleets
1 62-68 5 2
2 72-78 10 2
3 82-88 15 2
4 92-98 20 3
5 102-108 30 3
6 112-118 40 3

About The Main Map

The main map is how you pick the next zone to visit. There are port cities and open ocean. In some of the zones, there will be special indicators:

A Red Exclamation Mark means you need to complete this zone for the main campaign. If you have completed the main campaign through chapter four, you may get this indicator in a port. This indicates there are daily missions available.

A Green Clipboard in the zone indicates there is a mission there for you.